Articles.
I wrote a couple of articles for the Artist's View column in
Game Developer Magazine. The first one appeared in the July 2000 issue
and is about morphing between objects with different vertex counts. I
used a female human head and a gorilla head as the examples. The article
was called "Beauty and the Beast".
The second article was published in the August 2000 issue and
was about new real-time rendering effects. The article is titled
"Bump and Shine".