Characters
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JULIE.
This little girl is a single mesh, 2000 polygon
model with two hand-painted, 256 X 256 textures. She has six facial
morph targets that allow her simplified lip sync animations. Click
on her picture to see more!
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LATTE SIPPING MONKEY.
Modeled as an animatronic prop (ala Chucky
Cheese) in a tacky tiki lounge, this ape has a looping animation of him
sipping his coffe, then leaning forward and letting out a roar. Click
image to see more modeling details.
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VIVIAN.
She's a 5000 polygon real-time
character in a Film Noir style with 27 facial morph targets, hand painted textures and also a set of materials
for a cartoon rendered effect.
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REILY
This little otter is 5000 polygons with hand painted
textures and six facial expressions. Check back later for a link
to see more. |
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BOMPERS
Designed for an on-line,community building game. These 500
polygons characters are designed to bouce and roll. I built and
textured all of them, and designed the Trailer Park Queen.
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LOW POLY.
I modeled 24 different 330 polygon, realistic humans
for an online RT3D chat space. I also designed, modeled, and textured Ounce
- the cat.
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IBIT:
He's 2000 polys and tons of fun . We had two short weeks
to design, build and animate him. I managed the art production,
as well as modeled the head, all of his morph target expressions and completed
one of the five segments of animation. Click on his image to see
more expressions.
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