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Click picture to see more! JULIE.  

This little girl is a single mesh, 2000 polygon model with two hand-painted, 256 X 256 textures.  She has six facial morph targets that allow her simplified lip sync animations.  Click on her picture to see more!

LATTE SIPPING MONKEY. 

 Modeled as an animatronic prop (ala Chucky Cheese) in a tacky tiki lounge, this ape has a looping animation of him sipping his coffe, then leaning forward and letting out a roar.  Click image to see more modeling details.

Click image to see more!
Click to see more! VIVIAN.  

She's a 5000 polygon real-time character in a Film Noir style with 27 facial morph targets, hand painted textures and also a set of materials for a cartoon rendered effect.

REILY

This little otter is 5000 polygons with hand painted textures and six facial expressions.  Check back later for a link to see more. 

BOMPERS

Designed for an on-line,community building game.  These 500 polygons characters are designed to bouce and roll.  I built and textured all of them, and designed the Trailer Park Queen.

LOW POLY.  

I modeled 24 different 330 polygon, realistic humans for an online RT3D chat space. I also designed, modeled, and textured Ounce - the cat.

Marge and Billy JoeOunce
click me! IBIT:

He's 2000 polys and tons of fun .  We had two short weeks to design, build and animate him.   I managed the art production, as well as modeled the head, all of his morph target expressions and completed one of the five segments of animation.  Click on his image to see more expressions.